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Me, two days ago, before launching Motley: It will be so nice to finally be done with the bulk of this project!

Me, today: What if I set up a wiki to help people get used to using Motley and Friendica?



I inadvertently curdled the half-and-half in my tea.

I have made mistakes.




I've never played Kentucky Route Zero, but this video (by the excellent Ian Danskin of Innuendo Studios) speaks to such a powerful artistic experience.

As people discussed in the comments there, I think the only time I've experienced something similar was when I was reading Homestuck. Part of the experience of reading Homestuck as it released was going weeks, even months between updates. Sometimes, it would update with just a few more pages--just enough to satisfy the last cliffhanger and create a brand new one. Sometimes, there would be hundreds of pages in an update, launching the plot forward in an entirely new direction.

Characters would float in and out. There would be callbacks to things thousands of pages earlier. The whole thing felt mythical, not just because of the content, but the presentation as well.

I always appreciate artistic works that play with the medium and the experience of being an audience member. They're not always good, but rarely do they fail to be interesting.

in reply to Kai Teoh

You could always jump in now and intentionally avoid the last act until 5 years from now. 😜
in reply to Spencer

Bahahaha. Reminds me of that webcomic about staying behind the gaming curve by years.


What kind of social media presence would I have if I didn't include a picture of Winston? I have a reputation to uphold, you know.





I sure feel a certain way when I see people just uncritically using "anarchy" to mean "chaos and havoc".

Hypolite Petovan reshared this.


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