I inadvertently curdled the half-and-half in my tea.
I have made mistakes.
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I've never played Kentucky Route Zero, but this video (by the excellent Ian Danskin of Innuendo Studios) speaks to such a powerful artistic experience.
As people discussed in the comments there, I think the only time I've experienced something similar was when I was reading Homestuck. Part of the experience of reading Homestuck as it released was going weeks, even months between updates. Sometimes, it would update with just a few more pages--just enough to satisfy the last cliffhanger and create a brand new one. Sometimes, there would be hundreds of pages in an update, launching the plot forward in an entirely new direction.
Characters would float in and out. There would be callbacks to things thousands of pages earlier. The whole thing felt mythical, not just because of the content, but the presentation as well.
I always appreciate artistic works that play with the medium and the experience of being an audience member. They're not always good, but rarely do they fail to be interesting.
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